Meet The Designers
Chris is the Ringmaster. On any given day he can be found wearing a number of different hats, ensuring that the spinning plates of multiple studio projects do not fall and break. Turning his hand to all aspects of Game Development and Design, Chris’ fingers are found in every pie. Chris is a gamer through and through and when he’s not creating games he’s playing them; wargames, RPGs, board games, you name it, he’s probably played it or is up for playing it. Chris is a keen cyclist and listens to Audiobooks on the go and occasionally we (reluctantly) let him go home to see his family.
Tucked away in a darkened corner of the studio, you will usually find Jim accompanied by the sound of rolling dice, riffled cards and the eager scratching of pencils. Since joining Warcradle, Jim has worked on several announced (and a few unannounced) projects offering his ideas and insights gained over his many years as a gamer. When not game designing, Jim loves spending time with his wife and kids, playing games and wrestling tigers - he has also been known to tell the odd white lie.
Fueled by strong coffee and fast music, Jon proudly leads the graphic design team for Warcradle Studios. Influenced by the vibrant toys and cartoons from the late 80s/early 90s, he was delighted to be part of this most-excellent project and is always eager to see what new challenges are waiting around the corner. At home, Jon will usually be found gaming or singing to his greyhounds (they love it).
Cradling instant noodles garnished with crisps (totally acceptable) and binging bizarre podcasts he's unable to describe, James is a proud member of the Graphic Design team and illustrator for the Warcradle Studio. He took great pleasure working alongside everybody to bring this most bodacious game to life. When he is not hunched over a computer, James is a dungeon master pretending to be a goblin, or painting.
Like a well-seasoned pan, Bandon brings that bonus flavor to Warcradle that can only be achieved through his nearly decade of sculpting for the miniatures industry. Leading the sculpting team at Warcradle since its inception, Brandon ensures the public is only graced by top-shelf models for your gaming pleasure. When he is not casting 3D wizardry, he can be found learning new ways to boost his creative repertoire or travelling and sampling the local food wherever he goes.
Currently clocking in at just over 28 years of video game and tabletop miniature art & design development, Roberto may be professionally defined as a middle-aged ArT-Rex of the games industry (although he prefers to be called a Veteran!). It’s never hard to find Roberto in the studio whenever he starts hunting for new ‘prey’ (or projects as we call them) to chew on! Since joining Warcradle, Roberto’s artistic guidance and art production has helped support and develop a number of both published and unpublished exciting products... ROAAAARRR!!
Only recently pressganged into the Studio, Michael has a long history of Graphic Design contributions within the tabletop games industry. As well as designing this most excellent website, he is also responsible for the site design of several other new Warcradle products, coming soon to a screen near you! When he is not nerding out on game lore or adding to his shameful stack of unpainted miniatures, Michael can often be found digitally painting or sharpening his bass playing skills.